Fix StreamLoader variable FPS bug (#3602)

Co-authored-by: rnoriega <rnoriega@flameanalytics.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
single_channel
Glenn Jocher 1 year ago committed by GitHub
parent d9db6cd42d
commit ff90081102
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@ -39,7 +39,7 @@ class LoadStreams:
sources = Path(sources).read_text().rsplit() if os.path.isfile(sources) else [sources]
n = len(sources)
self.sources = [ops.clean_str(x) for x in sources] # clean source names for later
self.imgs, self.fps, self.frames, self.threads = [None] * n, [0] * n, [0] * n, [None] * n
self.imgs, self.fps, self.frames, self.threads, self.shape = [[]] * n, [0] * n, [0] * n, [None] * n, [None] * n
for i, s in enumerate(sources): # index, source
# Start thread to read frames from video stream
st = f'{i + 1}/{n}: {s}... '
@ -59,9 +59,11 @@ class LoadStreams:
self.frames[i] = max(int(cap.get(cv2.CAP_PROP_FRAME_COUNT)), 0) or float('inf') # infinite stream fallback
self.fps[i] = max((fps if math.isfinite(fps) else 0) % 100, 0) or 30 # 30 FPS fallback
success, self.imgs[i] = cap.read() # guarantee first frame
if not success or self.imgs[i] is None:
success, im = cap.read() # guarantee first frame
if not success or im is None:
raise ConnectionError(f'{st}Failed to read images from {s}')
self.imgs[i].append(im)
self.shape[i] = im.shape
self.threads[i] = Thread(target=self.update, args=([i, cap, s]), daemon=True)
LOGGER.info(f'{st}Success ✅ ({self.frames[i]} frames of shape {w}x{h} at {self.fps[i]:.2f} FPS)')
self.threads[i].start()
@ -74,17 +76,20 @@ class LoadStreams:
"""Read stream `i` frames in daemon thread."""
n, f = 0, self.frames[i] # frame number, frame array
while cap.isOpened() and n < f:
n += 1
cap.grab() # .read() = .grab() followed by .retrieve()
if n % self.vid_stride == 0:
success, im = cap.retrieve()
if success:
self.imgs[i] = im
else:
LOGGER.warning('WARNING ⚠️ Video stream unresponsive, please check your IP camera connection.')
self.imgs[i] = np.zeros_like(self.imgs[i])
cap.open(stream) # re-open stream if signal was lost
time.sleep(0.0) # wait time
# Only read a new frame if the buffer is empty
if not self.imgs[i]:
n += 1
cap.grab() # .read() = .grab() followed by .retrieve()
if n % self.vid_stride == 0:
success, im = cap.retrieve()
if success:
self.imgs[i].append(im) # add image to buffer
else:
LOGGER.warning('WARNING ⚠️ Video stream unresponsive, please check your IP camera connection.')
self.imgs[i].append(np.zeros(self.shape[i]))
cap.open(stream) # re-open stream if signal was lost
else:
time.sleep(0.01) # wait until the buffer is empty
def __iter__(self):
"""Iterates through YOLO image feed and re-opens unresponsive streams."""
@ -92,14 +97,18 @@ class LoadStreams:
return self
def __next__(self):
"""Returns source paths, transformed and original images for processing YOLOv5."""
"""Returns source paths, transformed and original images for processing."""
self.count += 1
if not all(x.is_alive() for x in self.threads) or cv2.waitKey(1) == ord('q'): # q to quit
cv2.destroyAllWindows()
raise StopIteration
im0 = self.imgs.copy()
return self.sources, im0, None, ''
# Wait until a frame is available in each buffer
while not all(self.imgs):
if not all(x.is_alive() for x in self.threads) or cv2.waitKey(1) == ord('q'): # q to quit
cv2.destroyAllWindows()
raise StopIteration
time.sleep(1 / min(self.fps))
# Get and remove the next frame from imgs buffer
return self.sources, [x.pop(0) for x in self.imgs], None, ''
def __len__(self):
"""Return the length of the sources object."""

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