Refactored inefficient code present in stl generation.

master
Rostislav Lán 2 years ago
parent 9f624f84c2
commit e0e95f69b5

@ -319,7 +319,8 @@ class fingerprint_app:
if self.height_line <= 0: if self.height_line <= 0:
log.error_exit("Line height must be positive") log.error_exit("Line height must be positive")
if self.iter < 0: if self.iter < 0:
log.error_exit("Number of iterations must be positive orr zero") log.error_exit(
"Number of iterations must be positive orr zero")
self.height_base = 0 self.height_base = 0
# TODO: curved height base could be done here? # TODO: curved height base could be done here?
@ -359,8 +360,7 @@ class fingerprint_app:
# add parameters specific to the model creation process # add parameters specific to the model creation process
if self.args.config: if self.args.config:
param_list.append(self.config_file) param_list.extend([self.config_file, self.preset_name])
param_list.append(self.preset_name)
else: else:
# add filters with their params # add filters with their params
filter_list = [] filter_list = []
@ -379,28 +379,18 @@ class fingerprint_app:
param_list.append(filter_string) param_list.append(filter_string)
# these are the same for all types of models # these are the same for all types of models
param_list.append(str(self.height_line)) param_list.extend([str(self.height_line), str(self.height_base)])
param_list.append(str(self.height_base))
# add parameters specific to the model type # add parameters specific to the model type
if self.mode == "c": if self.mode == "c":
param_list.append(str(self.curv_rate_x)) param_list.extend([str(self.curv_rate_x), str(self.curv_rate_y)])
param_list.append(str(self.curv_rate_y))
if self.mode == "m":
param_list.append(str(self.height_line))
param_list.append(str(self.iter))
param_list.append(str(self.finger_x))
param_list.append(str(self.finger_y))
param_list.append(str(self.finger_z))
param_list.append(str(self.finger_name))
if self.mode == "p":
param_list.append("P")
elif self.mode == "c":
param_list.append("C")
elif self.mode == "m": elif self.mode == "m":
param_list.append("M") param_list.extend(
[str(self.height_line), str(self.iter), str(self.finger_x),
str(self.finger_y), str(self.finger_z), str(self.finger_name)])
param_list.append(self.mode)
if self.args.mirror: if self.args.mirror:
param_list.append("F") param_list.append("F")
@ -466,22 +456,17 @@ class fingerprint_app:
# scale inscription layer to suitable height # scale inscription layer to suitable height
data = (data/255)/10 data = (data/255)/10
# add the bottom array
OFFSET = 0.01
for i in range(self.height): for i in range(self.height):
if self.mode == "p": if self.mode == "p":
for j in range(self.width): for j in range(self.width):
bottom_vert_arr[i][j][2] = data[i][j][0] bottom_vert_arr[i][j][2] = data[i][j][0]
elif self.mode == "c": elif self.mode == "c":
# TODO: this is very badly written, fix it, why is teh offset needed at all?
# TODO: this sometimes generates invalid mesh, fix it
for j in range(self.width): for j in range(self.width):
bottom_vert_arr[i][j][2] += data[i][j][0] bottom_vert_arr[i][j][2] += data[i][j][0]
if (bottom_vert_arr[i][j][2] < (top_vert_arr[i][0][2])-OFFSET): if (bottom_vert_arr[i][j][2] < (top_vert_arr[i][0][2])):
bottom_vert_arr[i][j][2] = top_vert_arr[i][0][2]-OFFSET bottom_vert_arr[i][j][2] = top_vert_arr[i][0][2]
if (bottom_vert_arr[i][j][2] < (top_vert_arr[0][j][2])-OFFSET): if (bottom_vert_arr[i][j][2] < (top_vert_arr[0][j][2])):
bottom_vert_arr[i][j][2] = top_vert_arr[0][j][2]-OFFSET bottom_vert_arr[i][j][2] = top_vert_arr[0][j][2]
return bottom_vert_arr return bottom_vert_arr
@ -524,57 +509,46 @@ class fingerprint_app:
count = 0 count = 0
vertices = [] vertices = []
faces = [] faces = []
max_width = self.width - 1
max_height = self.height - 1
# Front side faces # Front side faces and vertices
for i in range(self.height - 1): for i in range(self.height - 1):
for j in range(self.width - 1): for j in range(self.width - 1):
vertices.append([top_vert_arr[i][j]]) vertices.extend([[top_vert_arr[i][j]], [top_vert_arr[i][j+1]],
vertices.append([top_vert_arr[i][j+1]]) [top_vert_arr[i+1][j]], [top_vert_arr[i+1][j+1]]])
vertices.append([top_vert_arr[i+1][j]])
vertices.append([top_vert_arr[i+1][j+1]])
count = self.append_faces(faces, count) count = self.append_faces(faces, count)
# Back side faces # Back side faces and vertices
for i in range(self.height - 1): for i in range(self.height - 1):
for j in range(self.width - 1): for j in range(self.width - 1):
vertices.append([bottom_vert_arr[i][j]]) vertices.extend([[bottom_vert_arr[i][j]], [bottom_vert_arr[i+1][j]],
vertices.append([bottom_vert_arr[i+1][j]]) [bottom_vert_arr[i][j+1]], [bottom_vert_arr[i+1][j+1]]])
vertices.append([bottom_vert_arr[i][j+1]])
vertices.append([bottom_vert_arr[i+1][j+1]])
count = self.append_faces(faces, count) count = self.append_faces(faces, count)
# Horizontal side faces
# Horizontal side faces and vertices
for i in range(self.height - 1): for i in range(self.height - 1):
vertices.append([top_vert_arr[i][0]]) vertices.extend([[top_vert_arr[i][0]], [top_vert_arr[i+1][0]],
vertices.append([top_vert_arr[i+1][0]]) [bottom_vert_arr[i][0]], [bottom_vert_arr[i+1][0]]])
vertices.append([bottom_vert_arr[i][0]])
vertices.append([bottom_vert_arr[i+1][0]])
count = self.append_faces(faces, count) count = self.append_faces(faces, count)
max = self.width - 1
vertices.append([top_vert_arr[i+1][max]]) vertices.extend([[top_vert_arr[i+1][max_width]], [top_vert_arr[i][max_width]],
vertices.append([top_vert_arr[i][max]]) [bottom_vert_arr[i+1][max_width]], [bottom_vert_arr[i][max_width]]])
vertices.append([bottom_vert_arr[i+1][max]])
vertices.append([bottom_vert_arr[i][max]])
count = self.append_faces(faces, count) count = self.append_faces(faces, count)
# Vertical side faces # Vertical side faces and vertices
for j in range(self.width - 1): for j in range(self.width - 1):
vertices.append([top_vert_arr[0][j+1]]) vertices.extend([[top_vert_arr[0][j+1]], [top_vert_arr[0][j]],
vertices.append([top_vert_arr[0][j]]) [bottom_vert_arr[0][j+1]], [bottom_vert_arr[0][j]]])
vertices.append([bottom_vert_arr[0][j+1]])
vertices.append([bottom_vert_arr[0][j]])
count = self.append_faces(faces, count) count = self.append_faces(faces, count)
max = self.height - 1
vertices.append([top_vert_arr[max][j]]) vertices.extend([[top_vert_arr[max_height][j]], [top_vert_arr[max_height][j+1]],
vertices.append([top_vert_arr[max][j+1]]) [bottom_vert_arr[max_height][j]], [bottom_vert_arr[max_height][j+1]]])
vertices.append([bottom_vert_arr[max][j]])
vertices.append([bottom_vert_arr[max][j+1]])
count = self.append_faces(faces, count) count = self.append_faces(faces, count)
return faces, vertices return faces, vertices
@ -698,7 +672,8 @@ class fingerprint_app:
# To the 2D image projection of vertice, add its value # To the 2D image projection of vertice, add its value
point = find_nearest(vertice[0], vertice[1], self.img) point = find_nearest(vertice[0], vertice[1], self.img)
except IndexError: except IndexError:
log.error_exit("Fingerprint image is outside of the finger model") log.error_exit(
"Fingerprint image is outside of the finger model")
vertices[k][2] += point vertices[k][2] += point

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