Fixed all stl errors, should now work properly.

master
Rostislav Lán 2 years ago
parent 9b76627152
commit cc49026636

@ -1,4 +1,38 @@
{
"weak": [
{
"name": "denoise_tv_chambolle",
"sigmaColor": 0.1,
"weight": 0.01,
"sigmaSpace": 3,
"channelAxis": 0,
"iterations": 1
},
{
"name": "median",
"ksize": 3
},
{
"name": "unsharp_mask_scikit",
"radius": 3,
"amount": 3,
"channelAxis": 1
},
{
"name": "median",
"ksize": 5
},
{
"name": "unsharp_mask_scikit",
"radius": 3,
"amount": 4,
"channelAxis": 0
},
{
"name": "gaussian",
"ksize": 5
}
],
"default": [
{
"name": "denoise_tv_chambolle",

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 269 KiB

After

Width:  |  Height:  |  Size: 255 KiB

Binary file not shown.

@ -49,7 +49,7 @@ class apply_filters:
# if no '=' in filter, it is a new filter
self.filters.append(filter)
i += 1
self.params[i] = {}
self.params[i] = {} # create empty dict for params
else:
# else it's a parameter for current filter
key, value = filter.split('=')
@ -75,8 +75,8 @@ class apply_filters:
self.height = self.img.shape[0]
self.print_size(self.img.shape)
print(self.dpi)
fig = plt.figure(figsize=(self.width, self.height),
frameon=False, dpi=1)
fig = plt.figure(figsize=(self.width/self.dpi, self.height/self.dpi),
frameon=False, dpi=self.dpi)
ax = plt.Axes(fig, [0., 0., 1., 1.])
ax.set_axis_off()
@ -189,9 +189,7 @@ class apply_filters:
# Apply all filters
for i, filter_name in enumerate(self.filters):
filter = self.filter_factory(filter_name)
#print(self.img.dtype)
filter.apply(self, self.params[i+1])
#print(self.img.dtype)
def print_size(self, size):
print("Height: " + str(size[0]), file=sys.stderr)
@ -229,24 +227,24 @@ class apply_filters:
self.img = self.img * 255
self.img = self.img.astype(np.uint8)
# Modify image to make it more suitable depth
rescaled = (1 + (1 - self.img/255)/6) * 255 / 10 # for positive forms ?
# Make depth map from image
# TODO make this depth/height a param
self.img = (0.5 + (1 - self.img/255)/6) * \
255 / 10 # for positive forms ?
if self.mirror is True:
rescaled = (2 - (1 - self.img/255)/6) * 255 / 10 # for negative forms
self.img = (1 - (1 - self.img/255)/6) * \
255 / 10 # for negative forms
# TODO: i dont know how to make white surrounding be extruded
# Add zero padding to image
# TODO this better be done in the next function to keep dimensions intact
self.height = self.img.shape[0] + 2
self.width = self.img.shape[1] + 2
self.img = np.zeros([self.height, self.width])
self.img[1:-1:1, 1:-1:1] = rescaled
self.height = self.img.shape[0]
self.width = self.img.shape[1]
self.print_size(self.img.shape)
# Create meshgrid for 3D model
# This sets the scale of stl model
x = np.linspace(0, 25.4 * self.width/self.dpi, self.width)
y = np.linspace(0, 25.4 * self.height/self.dpi, self.height)
# TODO this is an absolutely random constant that fits the scale...
x = np.linspace(0, self.width / 23.6715, self.width)
y = np.linspace(0, self.height / 23.6715, self.height)
self.meshgrid = np.meshgrid(x, y)
def make_mesh(self):
@ -268,12 +266,12 @@ class apply_filters:
'''
# Add the image matrix to the 2D meshgrid and create 1D array of 3D points
vertice_arr = np.vstack(list(map(np.ravel, self.meshgrid))).T
vertex_arr = np.vstack(list(map(np.ravel, self.meshgrid))).T
z = (self.img / 10).reshape(-1, 1)
vertice_arr = np.concatenate((vertice_arr, z), axis=1)
vertex_arr = np.concatenate((vertex_arr, z), axis=1)
# Convert 1D array back to matrix of 3D points
vertice_arr = vertice_arr.reshape(self.height, self.width, 3)
vertex_arr = vertex_arr.reshape(self.height, self.width, 3)
count = 0
vertices = []
@ -283,28 +281,73 @@ class apply_filters:
def add_faces(c):
faces.append([c, c + 1, c + 2])
faces.append([c + 1, c + 3, c + 2])
c += 4
return c
return c + 4
# TODO: this can be done more efficiently
# Iterate over all vertices, create faces
for j in range(self.width - 1):
for i in range(self.height - 1):
for i in range(self.height - 1):
for j in range(self.width - 1):
vertices.append([vertice_arr[i][j]])
vertices.append([vertice_arr[i][j+1]])
vertices.append([vertice_arr[i+1][j]])
vertices.append([vertice_arr[i+1][j+1]])
vertices.append([vertex_arr[i][j]])
vertices.append([vertex_arr[i][j+1]])
vertices.append([vertex_arr[i+1][j]])
vertices.append([vertex_arr[i+1][j+1]])
count = add_faces(count)
# Add faces for the backside of the lithophane
# This makes it closed, so it can be printed
vertices.append([vertice_arr[0][0]])
vertices.append([vertice_arr[0][self.width - 1]])
vertices.append([vertice_arr[self.height - 1][0]])
vertices.append([vertice_arr[self.height - 1][self.width - 1]])
# TODO: this doesn't work, creates naked edges
null_arr = np.copy(vertex_arr)
for i in range(self.height):
for j in range(self.width):
null_arr[i][j][2] = 0
# Back side faces
for i in range(self.height - 1):
for j in range(self.width - 1):
vertices.append([null_arr[i][j]])
vertices.append([null_arr[i+1][j]])
vertices.append([null_arr[i][j+1]])
vertices.append([null_arr[i+1][j+1]])
count = add_faces(count)
# Horizontal side faces
for j in range(self.height - 1):
vertices.append([vertex_arr[j][0]])
vertices.append([vertex_arr[j+1][0]])
vertices.append([null_arr[j][0]])
vertices.append([null_arr[j+1][0]])
count = add_faces(count)
max = self.width - 1
vertices.append([vertex_arr[j+1][max]])
vertices.append([vertex_arr[j][max]])
vertices.append([null_arr[j+1][max]])
vertices.append([null_arr[j][max]])
count = add_faces(count)
# Vertical side faces
for j in range(self.width - 1):
vertices.append([vertex_arr[0][j+1]])
vertices.append([vertex_arr[0][j]])
vertices.append([null_arr[0][j+1]])
vertices.append([null_arr[0][j]])
count = add_faces(count)
max = self.height - 1
vertices.append([vertex_arr[max][j]])
vertices.append([vertex_arr[max][j+1]])
vertices.append([null_arr[max][j]])
vertices.append([null_arr[max][j+1]])
count = add_faces(count)
count = add_faces(count)
# Convert to numpy arrays
faces = np.array(faces)

Loading…
Cancel
Save