Init commit. Windows version was checked.

This commit is contained in:
tomas
2025-03-23 20:03:23 +01:00
commit 5029165272
83 changed files with 199947 additions and 0 deletions

View File

@ -0,0 +1,22 @@
#version 330 core
// Vertex Shader for Terrain Rendering
layout (location = 0) in vec3 aPos; // Vertex position
layout (location = 1) in vec3 aNormal; // Vertex normal
layout (location = 2) in vec2 aTexCoord; // Texture coordinates
out vec2 TexCoord;
out vec3 FragPosWorld;
out vec3 NormalWorld;
uniform mat4 model;
uniform mat4 view;
uniform mat4 projection;
uniform mat3 normalMatrix;
void main() {
gl_Position = projection * view * vec4(aPos, 1.0);
TexCoord = aTexCoord;
FragPosWorld = vec3(model * vec4(aPos, 1.0));
NormalWorld = normalize(normalMatrix * aNormal);
}