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import torch
def adjust_bboxes_to_image_border(boxes, image_shape, threshold=20):
'''Adjust bounding boxes to stick to image border if they are within a certain threshold.
Args:
boxes: (n, 4)
image_shape: (height, width)
threshold: pixel threshold
Returns:
adjusted_boxes: adjusted bounding boxes
'''
# Image dimensions
h, w = image_shape
# Adjust boxes
boxes[:, 0] = torch.where(boxes[:, 0] < threshold, 0, boxes[:, 0]) # x1
boxes[:, 1] = torch.where(boxes[:, 1] < threshold, 0, boxes[:, 1]) # y1
boxes[:, 2] = torch.where(boxes[:, 2] > w - threshold, w, boxes[:, 2]) # x2
boxes[:, 3] = torch.where(boxes[:, 3] > h - threshold, h, boxes[:, 3]) # y2
return boxes
def bbox_iou(box1, boxes, iou_thres=0.9, image_shape=(640, 640), raw_output=False):
'''Compute the Intersection-Over-Union of a bounding box with respect to an array of other bounding boxes.
Args:
box1: (4, )
boxes: (n, 4)
Returns:
high_iou_indices: Indices of boxes with IoU > thres
'''
boxes = adjust_bboxes_to_image_border(boxes, image_shape)
# obtain coordinates for intersections
x1 = torch.max(box1[0], boxes[:, 0])
y1 = torch.max(box1[1], boxes[:, 1])
x2 = torch.min(box1[2], boxes[:, 2])
y2 = torch.min(box1[3], boxes[:, 3])
# compute the area of intersection
intersection = (x2 - x1).clamp(0) * (y2 - y1).clamp(0)
# compute the area of both individual boxes
box1_area = (box1[2] - box1[0]) * (box1[3] - box1[1])
box2_area = (boxes[:, 2] - boxes[:, 0]) * (boxes[:, 3] - boxes[:, 1])
# compute the area of union
union = box1_area + box2_area - intersection
# compute the IoU
iou = intersection / union # Should be shape (n, )
if raw_output:
if iou.numel() == 0:
return 0
return iou
# get indices of boxes with IoU > thres
high_iou_indices = torch.nonzero(iou > iou_thres).flatten()
return high_iou_indices