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/** @file */
/* The MIT License
*
* Copyright (c) 2008, Naotoshi Seo <sonots(at)sonots.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef CV_WAITFPS_INCLUDED
#define CV_WAITFPS_INCLUDED
#include "cv.h"
#include "cvaux.h"
#include "cxcore.h"
#include <time.h>
/**
* Wait amount of seconds per frame totally.
*
* If processing time exceeded the seconds per frame,
* no wait occurs and negative waiting time is returned.
*
* Example)
* @code
* // #include <time.h>
* clock_t start = clock();
* fps = cvGetCaptureProperty(video, CV_CAP_PROP_FPS);
* // process
* cvWaitFps( fps, start );
* @endcode
*
* @param fps Frame per second. fps video property
* @param start Start time
* @return Wait time
*/
clock_t cvWaitFps( double fps, clock_t start CV_DEFAULT(0) )
{
clock_t msec_per_frame = (clock_t)( 1.0 / (double) fps * 1000 );
clock_t current = clock();
clock_t wait_time;
if( start == 0 ) {
wait_time = msec_per_frame;
} else {
wait_time = msec_per_frame - (current - start);
}
//while( clock() - current < wait_time ) {}
cvWaitKey( wait_time > 0 ? wait_time : 1 );
return wait_time;
}
#endif