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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2010-2013, Advanced Micro Devices, Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
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// This software is provided by the copyright holders and contributors as is and
// any express or implied warranties, including, but not limited to, the implied
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// In no event shall the copyright holders or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
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//
//M*/
#ifndef __OPENCV_CORE_DIRECTX_HPP__
#define __OPENCV_CORE_DIRECTX_HPP__
#include "mat.hpp"
#include "ocl.hpp"
#if !defined(__d3d11_h__)
struct ID3D11Device;
struct ID3D11Texture2D;
#endif
#if !defined(__d3d10_h__)
struct ID3D10Device;
struct ID3D10Texture2D;
#endif
#if !defined(_D3D9_H_)
struct IDirect3DDevice9;
struct IDirect3DDevice9Ex;
struct IDirect3DSurface9;
#endif
namespace cv { namespace directx {
namespace ocl {
using namespace cv::ocl;
//! @addtogroup core_directx
//! @{
// TODO static functions in the Context class
CV_EXPORTS Context& initializeContextFromD3D11Device(ID3D11Device* pD3D11Device);
CV_EXPORTS Context& initializeContextFromD3D10Device(ID3D10Device* pD3D10Device);
CV_EXPORTS Context& initializeContextFromDirect3DDevice9Ex(IDirect3DDevice9Ex* pDirect3DDevice9Ex);
CV_EXPORTS Context& initializeContextFromDirect3DDevice9(IDirect3DDevice9* pDirect3DDevice9);
//! @}
} // namespace cv::directx::ocl
//! @addtogroup core_directx
//! @{
CV_EXPORTS void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D);
CV_EXPORTS void convertFromD3D11Texture2D(ID3D11Texture2D* pD3D11Texture2D, OutputArray dst);
CV_EXPORTS void convertToD3D10Texture2D(InputArray src, ID3D10Texture2D* pD3D10Texture2D);
CV_EXPORTS void convertFromD3D10Texture2D(ID3D10Texture2D* pD3D10Texture2D, OutputArray dst);
CV_EXPORTS void convertToDirect3DSurface9(InputArray src, IDirect3DSurface9* pDirect3DSurface9, void* surfaceSharedHandle = NULL);
CV_EXPORTS void convertFromDirect3DSurface9(IDirect3DSurface9* pDirect3DSurface9, OutputArray dst, void* surfaceSharedHandle = NULL);
// Get OpenCV type from DirectX type, return -1 if there is no equivalent
CV_EXPORTS int getTypeFromDXGI_FORMAT(const int iDXGI_FORMAT); // enum DXGI_FORMAT for D3D10/D3D11
// Get OpenCV type from DirectX type, return -1 if there is no equivalent
CV_EXPORTS int getTypeFromD3DFORMAT(const int iD3DFORMAT); // enum D3DTYPE for D3D9
//! @}
} } // namespace cv::directx
#endif // __OPENCV_CORE_DIRECTX_HPP__