/** * @file Displayer.hpp * @brief Header file for the Displayer class. * @author Adam Prochazka * * This file contains the declaration of the Displayer class which is responsible for * rendering the images received from the Receiver class. */ #include "main.hpp" #define DISPLAYER_HPP /*! * \class Displayer * \brief This class is responsible for displaying image data to user, that includes storing image bytes inside buffer, creating textures from those bytes, rendering UI and updating UI. */ class Displayer { private: SDL_Window* window; SDL_Renderer* renderer; SDL_RWops* imageRwops; SDL_Surface* imageSurface; SDL_Texture* texture1; SDL_Texture* texture2; SDL_Texture* texture3; int currentTextureIndex = 0; std::mutex currentTextureIndexMutex; public: /*! * \brief Create the main SDL window. * \return 0 on success, 1 on failure. */ int createWindow(); /*! * \brief Render the main SDL window. * \return 0 on success, 1 on failure. */ int renderWindow(); /*! * \brief Copy image data from a vector to an SDL_RWops structure. * \param[in] img A pointer to the vector containing the image data. * @param printRaw Bool that indicates weather received byte data should be printed to std::out (for debug). * \return 0. */ int imageFromVector(std::vector* img, bool printRaw = false); /*! * \brief Create an SDL_Surface from the SDL_RWops structure containing image data. * \return 0 on success, 1 on failure. */ int createImageSurface(); /*! * \brief Create an SDL_Texture from an SDL_Surface and store it to last recently used texture buffer. * \return 0 on success, 1 on failure. */ int textureFromSurface(); /*! * \brief Convert a vector of image data to an SDL_Texture and store it to laset recently used texture buffer. * \param[in] img A pointer to the vector containing the image data. * @param printRaw Bool that indicates weather received byte data should be printed to std::out (for debug). * \return 0. */ int vectorToTexture(std::vector* img, bool printRaw = false); /*! * \brief Destroy the main SDL window, SDL renderer and SDL textures stored in buffers. * \return 0 on success, 1 on failure. */ int windowDestroy(); /*! * \brief Run the main window loop, refresh currently rendered texture buffer with newest one from texture buffers. * \return 0. */ int windowLoop(bool *q); /*! * \brief Test function to see if rendering works by infinitelly flipping between two predefined textures. * \return 0. */ int flipThroughTextures(); }; static std::vector t1{ 0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0x00, 0x43, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x11, 0x08, 0x00, 0x60, 0x00, 0x80, 0x03, 0x01, 0x21, 0x00, 0x02, 0x11, 0x01, 0x03, 0x11, 0x01, 0xff, 0xda, 0x00, 0x0c, 0x03, 0x01, 0x00, 0x02, 0x11, 0x03, 0x11, 0x00, 0x3f, 0x00, 0x92, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0xff, 0xd9 }; static std::vector t2{ 0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0x00, 0x43, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x11, 0x08, 0x00, 0x60, 0x00, 0x80, 0x03, 0x01, 0x21, 0x00, 0x02, 0x11, 0x01, 0x03, 0x11, 0x01, 0xff, 0xda, 0x00, 0x0c, 0x03, 0x01, 0x00, 0x02, 0x11, 0x03, 0x11, 0x00, 0x3f, 0x00, 0x6d, 0x14, 0x8d, 0x04, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x7f, 0xff, 0xd9 };