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/**
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* @file Displayer.hpp
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* @brief Header file for the Displayer class.
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* @author Adam Prochazka <xproch0f>
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*
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* This file contains the declaration of the Displayer class which is responsible for
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* rendering the images received from the Receiver class.
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*/
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#include "main.hpp"
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#define DISPLAYER_HPP
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/*!
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* \class Displayer
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* \brief This class is responsible for displaying image data to user, that includes storing image bytes inside buffer, creating textures from those bytes, rendering UI and updating UI.
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*/
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class Displayer {
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private:
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SDL_Window* window;
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SDL_Renderer* renderer;
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SDL_RWops* imageRwops;
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SDL_Surface* imageSurface;
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SDL_Texture* texture1;
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SDL_Texture* texture2;
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SDL_Texture* texture3;
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int currentTextureIndex = 0;
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std::mutex currentTextureIndexMutex;
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public:
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/*!
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* \brief Create the main SDL window.
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* \return 0 on success, 1 on failure.
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*/
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int createWindow();
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/*!
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* \brief Render the main SDL window.
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* \return 0 on success, 1 on failure.
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*/
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int renderWindow();
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/*!
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* \brief Copy image data from a vector to an SDL_RWops structure.
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* \param[in] img A pointer to the vector containing the image data.
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* @param printRaw Bool that indicates weather received byte data should be printed to std::out (for debug).
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* \return 0.
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*/
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int imageFromVector(std::vector<uint8_t>* img, bool printRaw = false);
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/*!
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* \brief Create an SDL_Surface from the SDL_RWops structure containing image data.
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* \return 0 on success, 1 on failure.
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*/
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int createImageSurface();
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/*!
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* \brief Create an SDL_Texture from an SDL_Surface and store it to last recently used texture buffer.
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* \return 0 on success, 1 on failure.
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*/
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int textureFromSurface();
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/*!
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* \brief Convert a vector of image data to an SDL_Texture and store it to laset recently used texture buffer.
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* \param[in] img A pointer to the vector containing the image data.
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* @param printRaw Bool that indicates weather received byte data should be printed to std::out (for debug).
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* \return 0.
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*/
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int vectorToTexture(std::vector<uint8_t>* img, bool printRaw = false);
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/*!
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* \brief Destroy the main SDL window, SDL renderer and SDL textures stored in buffers.
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* \return 0 on success, 1 on failure.
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*/
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int windowDestroy();
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/*!
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* \brief Run the main window loop, refresh currently rendered texture buffer with newest one from texture buffers.
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* \return 0.
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*/
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int windowLoop(bool *q);
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/*!
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* \brief Test function to see if rendering works by infinitelly flipping between two predefined textures.
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* \return 0.
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*/
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int flipThroughTextures();
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};
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static std::vector<uint8_t> t1{
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0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0x00, 0x43, 0x01, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x11,
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0x08, 0x00, 0x60, 0x00, 0x80, 0x03, 0x01, 0x21, 0x00, 0x02, 0x11, 0x01, 0x03, 0x11, 0x01, 0xff,
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0xda, 0x00, 0x0c, 0x03, 0x01, 0x00, 0x02, 0x11, 0x03, 0x11, 0x00, 0x3f, 0x00, 0x92, 0x8a, 0x00,
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0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45,
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0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89,
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0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad,
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0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25,
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0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3,
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0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1,
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0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00,
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0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45,
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0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89,
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0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad,
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0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25,
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0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3,
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0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1,
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0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00,
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0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45,
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0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89,
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0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad,
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0x4c, 0x84, 0xa2, 0xb3, 0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25,
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0x15, 0x98, 0xc6, 0xd1, 0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3,
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0x19, 0x62, 0x8a, 0x00, 0x4a, 0x2b, 0x31, 0x89, 0x45, 0x6a, 0x64, 0x25, 0x15, 0x98, 0xc6, 0xd1,
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0x5b, 0x1b, 0x09, 0x45, 0x66, 0x31, 0x28, 0xad, 0x4c, 0x84, 0xa2, 0xb3, 0x19, 0xff, 0xd9
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};
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static std::vector<uint8_t> t2{
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0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xdb, 0x00, 0x43, 0x01, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x11,
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0x08, 0x00, 0x60, 0x00, 0x80, 0x03, 0x01, 0x21, 0x00, 0x02, 0x11, 0x01, 0x03, 0x11, 0x01, 0xff,
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0xda, 0x00, 0x0c, 0x03, 0x01, 0x00, 0x02, 0x11, 0x03, 0x11, 0x00, 0x3f, 0x00, 0x6d, 0x14, 0x8d,
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0x04, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15,
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0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32,
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0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56,
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0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65,
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0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c,
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0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28,
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0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98,
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0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15,
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0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32,
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0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56,
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0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65,
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0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c,
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0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28,
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0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98,
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0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15,
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0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32,
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0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56,
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0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65,
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0x8a, 0x28, 0x01, 0x28, 0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c,
|
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0x6c, 0x25, 0x15, 0x98, 0xc4, 0xa2, 0xb5, 0x32, 0x12, 0x8a, 0xcc, 0x65, 0x8a, 0x28, 0x01, 0x28,
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0xac, 0xc6, 0x25, 0x15, 0xa9, 0x90, 0x94, 0x56, 0x63, 0x1b, 0x45, 0x6c, 0x6c, 0x7f, 0xff, 0xd9
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};
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